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About Mood

Mood can be explained as: clarity, mental strength, mental health, happiness, or emotional state.
Mood is divided into three states, determined by the mood value.
The mood value ranges from 0 to 100.
It is divided into three different numerical stages, where a high mood value corresponds to happy emotions, and a low mood value corresponds to sadness or depression.
It also affects some cultivation facility event values,
and some dialogue events, destiny events are influenced by this value,
such as , etc.

How Mood Value Decreases

  1. Participating in most cultivation facilities, working, diligent practice, etc., will decrease the mood value.
  2. Encountering misfortune, pain, sadness, verbal attacks, internal injuries, or other events or dialogues will decrease the mood.

How Mood Value Increases

  1. Resting in the male disciple room, doing nothing, or wandering around the mountain or market, generally increases the mood value.
  2. Eating in the male disciple room and restoring mood, the value increase depends on the type of food.
  3. Folding paper can increase mood.
  4. Interacting well with female characters can increase the mood value. For example, .
  5. Some lucky plotlines, or events that improve mood, may increase the mood value.

High Mood (Mood Value 66 ~ 100)

Also known as happy, joyful, cheerful
Usually associated with successful events,
During high mood, there are additional points available for ironing and martial arts training in the back mountain (5 points -> 5+3 points).

Normal Mood (Mood Value 33 ~ 65)

Also known as calm

Low Mood (Mood Value 0 ~ 32)

Also known as depressed, sad
Usually associated with major failures, unsuccessful events,

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